3D imaging with Structured Light

We’re currently looking at ways to scan objects into a 3D mesh. In point of fact there are many of these, including but not limited to:

  • Stereo and multiview imaging
  • laser scanning (ie. DAVID laserscanning project or similar)
  • structured light (sample software available at http://code.google.com/p/structured-light/downloads/list)
  • Kinect depth imaging (actually uses the same principle as the above – but in a convenient reverse-engineered package).

A sample image below:

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